There are currently 6 names in this directory beginning with the letter I.
A psychological sense of presence in a virtual environment.
Riva, Giuseppe, Fabrizio Davide, and Wijnand A. IJsselsteijn. 'Being there: The experience of presence in mediated environments.' Being there: Concepts, effects and measurement of user presence in synthetic environments 5 (2003).
We are now in the Fourth Industrial Revolution, aka Industry 4.0, which revolutionizes the automation, monitoring, and analysis of supply chains through smart technology
Method of positional tracking used in AR/VR using sensors integrated in the HMD, alleviating the need for external tracking systems.
The general ability to interact with the external world to accomplish a task. A typical interactive task requires the person to look for relevant information and choose the right actions.
A form of digital interactive experience in which users create or influence a virtual environment, balancing authored and ordained narrative and freewill interaction.
Riedl, Mark Owen, and Vadim Bulitko. 'Interactive narrative: An intelligent systems approach.' Ai Magazine 34.1 (2013): 67-67.