Glossary

Glossary

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There are currently 4 names in this directory beginning with the letter F.
Field-of-View
The view that is visible to the user while rotating their head from a fixed body position. While the average human FoV is approximately 200°, most VR HMDs currently offer around 85°-115°.
Flow
Also known as being in the 'zone'. A mental state in which the user is so involved in the process of an activity that nothing else seems to matter.
Foveated Rendering
A technique which uses an eye tracker integrated with a HMD to reduce the rendering workload by greatly reducing the image quality in the peripheral vision.
Frames per Second
The framerate or frequency at which consecutive images can be displayed, depending on the computing hardware used, greatly impacting the visual quality in VR.